Kangy is collecting food and water for her family! Jump over dishes in the Outback to collect them all.
How to Play
You decide where Kangy starts and whether she first jumps over a blue or green dish.
After the first jump, colors must always alternate. Even when jumping over a group of dishes, the color alternation must be maintained.
The dishes in such a group must be directly adjacent in a line (no gaps!).
In all cases, the distance between Kangy's takeoff square and the landing square must be exactly equal (symmetry / catapult jump).
Important!
Before EVERY jump, you may (and should!) move exactly one dish by one square in any direction (including diagonally).
Winning without these moves is not possible... Experienced players often move dishes long before Kangy reaches that part of the Outback.
Tactical Tips
Choosing Kangy's starting position is one of your most important decisions. If you discover an area in the Outback where the dishes are already alternating, it's a good idea to start there.
Use these "free" moves (moves where you don't need to shift dishes for Kangy's direct path) to position other dishes where Kangy will need them later â perhaps much later!
A general tip: Try to collect the dishes at the edges first and move everything away from the corners whenever you can.